Wednesday, April 15, 2009

Wii Practice Tournament Rules & Info

OK guys, the Super Smash Bros. Brawl Practice Tournament is this Saturday, April 18th, from 2-4 PM in the Constitution Room! A bit late, but as promised, here are the rules and other info for you guys. Print copies of this, and the bracket, will be available at the practice tournament on Saturday. If you haven't registered yet, what are you waiting for? The sign-up sheet's at the adult Info desk. Doors open at 1:50 PM on Saturday, so I'll see you there!

PRACTICE TOURNAMENT RULES OF PLAY

Registration
1) Play is limited to 24 gamers.
2) Pre-register at the adult Information desk by 1:00 PM on Saturday, April 18th.
3) If there are any open slots remaining, register at the Constitution Room door on a first-come, first-serve basis from 1:50 PM until the end of the Warm-Up Round.

Wiimotes and Nunchuks
1) All gamers will use library-supplied Wiimotes and nunchucks to brawl. No outside controllers or accessories will be allowed.
2) Gamers may brawl with both the Wiimote and the nunchuk or just the Wiimote.

Warm-Up Round
Before the tournament begins, a warm-up round will be played with the same brackets as Round I. Warm-up scores will not affect the tournament in any way.

Round I
1) Each group consists of 4 players, assigned in the order in which gamers signed up. If there are an uneven number of gamers, groups will be assigned as follows:
a. If there are 2 or 3 extra gamers, those gamers will form the last group.
b. If there is 1 extra gamer, the last two groups will consist of 3 and 2 gamers, respectively.
2) All Brawl matches will be 3 minutes in length.
3) All but the last-placing gamer in each group will advance to Round II.

Rounds II & III
1) Each group consists of 3 players. See bracket for more information on how the groups are formed.
2) All Brawl matches will be 3 minutes in length.
3) All but the last-placing gamer in each group advances to the next round.

Rounds IV & V
1) Each group consists of 2 players. See bracket for more information on how the groups are formed.
2) All Brawl matches will be 3 minutes in length.
3) The winner advances to the next round.

Round VI (Championship and Runners-Up Round)
1) The Championship group consists of the two 1st-placing gamers. The Runners-Up group consists of the two 2nd-placing gamers. See bracket for more information.
2) All Brawl matches will be 3 minutes in length.
3) Prizes will be awarded to the Champion, 1st and 2nd Runners-Up (see below).

Stage Selection
Warm-Up Round and Rounds I - V:
Player 1 of each group selects the stage.
Championship Round (Round VI):
Stage selection will be random for both the championship and runners-up rounds.

Character Choice
Gamers may choose to brawl any of the unlocked characters.

New Characters
If a challenger approaches, the winner of the match will brawl to unlock the new character. If the character is unlocked, it will then be available to all gamers for the rest of the tournament.

Disqualification
The following will result in disqualification from the tournament:
1) Trash talking.
2) Purposely disrupting other gamers’ play.
3) Excessive, on-purpose game pausing.
4) Refusing to let the next gamer play when it is his/her turn.
5) Gamer is not present for an unreasonable amount of time when called for his/her turn.

Prizes
Prizes will be awarded to the Champion, 1st and 2nd Runners-Up. Champion has first pick, 1st Runner-Up 2nd pick, and 2nd Runner-Up last pick. What are the practice prizes? Giant candy bars, of course!

Food & Drink
Gamers are welcome to bring their own snacks & soda.

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